Santé à vous amis nains.
Que le patch à venir vous soit bénéfique :
Elemental Evil Preview Patch Notes NW.45.20150304a.1
Classes and Balance
General
Boons that heal players or deal damage now scale between levels 60 and 70. They begin at 10% effectiveness at level 60 and scale up to 100% effectiveness at level 70.
Many feats no longer erroneously appear as paragon features when they are actually feats.
Potions: Combat Cooldown increased to 18 seconds.
Control Wizard
Abyss of Chaos: Damage reduced by roughly 60%.
Arcane Power Field: No longer deals 1/6th of expected damage.
Class Features: Evocation: This class feature should now correctly apply to all AoE powers.
Disintegrate: Base Damage reduced by 35%. Rank up bonus reduced to 15% per rank (down from 25% per rank).
Icy Veins: Now correctly applies more than stacks of Chill based on rank.
Devoted Cleric
Geas: The divine version of Geas now correctly consumes Divine Power.
Sunburst: Now correctly Knocks targets again.
Guardian Fighter
Damage of powers has been increased by 20% across the board.
Hunter Ranger
Crushing Roots: This feature now causes Weak Grasping roots to daze targets for .125s per rank (down from .5s per rank) and Strong Grasping Roots to daze targets for .25s per rank (down from 1s per rank). Thorned Roots now correctly respects this class feature.
Forestbond: This power has had its effectiveness reduced to 1/2/3/4/5% to account for AoE applications.
Oathbound Paladin
Avenger's Presence: This feat now behaves as expected.
Divine Innervate: Now correctly affects allies.
Echo of Light: This feat now correctly triggers and cools down your encounter powers when activated.
Flash of Light: Activation chance is now correct and does not activate far more than expected.
Flash of Light: No longer affects allies more than expected when used with Bond of Virtue.
Healer's Touch: Now works as expected and no longer reduces healing if you get too far from targets.
Prism: No longer causes an infinite loop with Bond of Virtue.
Prism: This feat no longer incorrectly double dips on healing bonuses and will correclty mimic healing done for Devotion Paladins.
Radiant Champion: This feat now proplerly shortens cooldowns and no longer lasts forever incorrectly.
Seraphim: No longer temporarily disables combat floaters.
Stem the Tide: This feat now behaves as expected.
Oath of Devotion: Healing Font: Now properly costs AP.
Oath of Protection: Divine Protector: Now properly costs AP.
Trickster Rogue
Class Features: Oppressive Darkness: Fixed several errors in the damage of this power. It should now correctly deal 5% of your weapon damage per rank.
Class Features: Oppressive Darkness: No longer affects allies in some cases.
Concussive Strikes: Half as effective on players.
Skullcracker: Daze is half as effective on players.
Oppressive Darkness: Damage reduced by roughly 80% to better reflect its new design.
Content and Environment
Elemental Evil: May quests have received additional text clairification passes as well as bug fixes to improve flow and proper quest progression.
Fiery Pit: Financial Tracking: Crates should be interactable again after turning in and retaking the mission."
Fiery Pit: Level scaling now covers the entire map consistently.
Fiery Pit: The Plumbing Job: Pipes should be interactable again after turning in and retaking the mission.
Increased level of Sharandar maps to 71, Dread Ring to 72 and Icewind Dale to 73.
The Summoning Portal is back in the Foundry. The name of the portal has been changed to "Thayan - Portal - Imp Portal." Also made it so the portal summons a limited number of imps before it becomes inert and those imps should not drop loot.
Well of Dragons: Factional Assets: Fixed an issue where some players could not complete this quest if they abandoned it and then reaccepted it.
Enemies
The difficulty of enemies higher level than you after level 60 has been increased.
Vanifer now has a warning on the fireball to prevent unexpected instant death.
Items and Economy
Invocation Changes
Now that players can gain up to 2 Celestial Coins per day, most of the items in the Vault of Piety have had their prices increased. It is still faster to buy each of these items than previously, for players who gain two Celestial Coins in a day.
Players can now have up to 14 Celestial Coins at a time, increased from 7.
The Campaign Pack is no longer in the Vault of Piety."
The price for the Crafting Pack is now 7, up from 5.
The price for the Enchantment, Artifact, and Artifact Gear improvement boxes is now 11, up from 7.
Portable Altars may now be slotted in the potion tray and will remove revive sickness from players who are out of combat.
Primary and Secondary Artifacts now have Item Level values. Uncommon: 26 - Rare: 46 - Epic: 96 - Legendary: 130 - Mythic: 145
Trickster Rogue random items after level 60 will now properly allow the character to Roll.
User Interface
Oathbound Paladins now have updated costumes in the character creation menu and throughout the game.